Qix (Nintendo Entertainment System)

is a video game released in 1991 for the Nintendo Entertainment System. Uniquely, this title was only released in North America, and never received a Famicom console release. It is the thirteenth release of Qix, and second for a Nintendo console, released a year after the Game Boy release.

This version of Qix features a light story as explained in the manual: The various Qix, Spritz, and Sparx fought against manifest as computer viruses within the console, and must be trapped within "computer memory sections" in order to prevent the virus.

Gameplay
The standard gameplay applies: create Stix with the Marker to reach the threshold. Whenever a section is filled in, a colorful background is applied and points are awarded depending on its size and whether or not it was made with a Fast or Slow Draw.

There are three modes of play available: 1 Player, 2 Player, and Practice.

1 Player
The primary game mode. The player directs the Marker to capture the Qix. Every 50,000 points, an extra life is awarded to the player. The currently claimed area is marked as "CLM" on the right sidebar, while the threshold is THR. The player's points are marked on the top.

2 Player
In this mode, each player plays one at a time in order to try and out-score the other. Once one player loses a life, a new board is started for the other player to progress. The winner is whomever has the most points once one player runs out of their lives.

Practice
In this mode, the player has infinite lives and gameplay only ends once the threshold is met. No points are awarded for this method of play.

Scoring
Fast Drawing is worth double of Slow Draws. 1,000 points are awarded for each percentage above the threshold. Additionally, 500 points are awarded for capturing a Spritz—as well as having all Fast Draws be scored double. When there are multiple Qix on the field, capturing one of them within a section will end the round and permanently double all point values.